﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Ncl
{
    public int id { get; set; }
    public float nss2 { get; set; }
}

public class Ncl2
{
    public int id { get; set; }
    public float nss2 { get; set; }
    public List<Ncl> nclst { get; set; }
}

public class Tcs {
    public int num1 { get; set; }
    public string num2 { get; set; }
    public bool num3 { get; set; }
    public float num4 { get; set; }
    public double num5 { get; set; }

    public Ncl ncl { get; set; }
    public Ncl2 ncl2 { get; set; }
    public List<Ncl2> nclst { get; set; }


   
}
